![]() ![]() The back left corner of the table contains a bumper area consisting of three columns with animal markings on them, found in Saarthal, the former capital of Skyrim. Once the ball goes up to the bumper area, it snakes down to a one-way exit gate leading back into the main playfield, in front of a lane used to access a watchtower right next to the bumpers. This watchtower can also lead the ball down a wall habitrail that crosses the table onto a stone mini-playfield containing a dragon word wall, with drop targets representing runic symbols of the dragon alphabet. A sword that rotates 180 degrees every time the flippers are operated lies at the bottom of this playfield. In between the bumper lane and the watchtower lane is a ramp whose habitrail snakes over the bumpers and passes through a tunnel in the left wall, leading down to the leftmost inlane. A magnetic trap can stop the ball midway through the ramp, inside the tunnel. A mini-flipper lines the right side of the ramp's entry. To the right of the watchtower lane is a chest in front of a large cave. The chest can sink into the playfield to reveal the cave's slot-shaped entrance where balls can be shot into. In front of that is a row of three tracks where enemy drop targets may appear and move sideways. To the right of the chest is another lane gated with a flag that leads to an area behind the rock and in front of the watchtower wall, which the ball eventually exits via a sinkhole. ![]() The right side of this lane also has a sinkhole that can be accessed with the left flipper or mini-flipper. To the right of that lane is another ramp that similarly leads to the right inlane, and right besides that ramp is a dead-end lane leading to a trainer's room with walls lined with slingshots that bounce the ball with a bumper-like mechanism. It also contains a locking mechanism where balls can be locked for Chest Multiball. To the right of this room is a sinkhole, right near the one-way gate that the ball passes through to enter play after being shot out of the plunger. 5 targets that spell FORCE, based on the Unrelenting Force dragon shout ("fus ro'dah"), are placed throughout the table, with the F and O targets at the corners of the left ramp, the R and C targets at the corners of the other ramp and the E target in between the trainer area and the sinkhole. The lower half of the table and underside mini-playfieldĪ figure of the Dragonborn whom the player customizes throughout the game stands on the left side of the table, near the bumper lane. A target bank is also positioned here, hiding a saucer behind it. Another similar target bank and saucer is set up on the other side. A scale model of a house is placed behind it, covering the plunger exit. There is a hidden mini-playfield beneath the lower half of the table that consists of a randomized cave maze that can be tilted with the flippers and launch button. ![]() There are 5 return lanes, 3 on the left and 2 on the right. The left return lanes have 3 dragon runes that spell the word DOV (the first three letters of the Dragon word "Dovahkiin", which translates to Dragonborn in English), while the right return lanes have 2 watchtower seals. There are two rebounds laden with various combat weapons and also two flippers. Each outlane also has a low power spring-loaded kickback, powered by the Unrelenting Force dragon shout, to save the ball from being drained. ![]()
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